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Perspectives on Multimedia: Communication, Media and Information Technology

Perspectives on Multimedia: Communication, Media and Information Technology

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The term 'multimedia' has become something of a catch-all phrase for a large array of new communication technologies, integrating text, data, voice, audio, image and video. Perspectives on Multimedia is a collection of reflections on multimedia: its technical and theoretical bases, some of its educational and informational applications, and research approaches and considerations.
1. Multimedia: Back To The Future! (by Robert Burnett).
1.1 Introduction.
1.2 Multimedia as Art and Science.
1.3 Secret History of Multimedia.
1.4 Multimedia as Art and Performance.
1.5 Summing Up.
1.6 References.
2. Alternative Approaches to Interface Technology (by Steve Gibson).
2.1 Introduction.
2.2 Cybernetic Systems.
2.3 'Hands-free' Tracking Systems.
2.4 MIDI Instruments as Visual Triggers.
2.5 Conclusions.
2.6 References.
3. Transparency, Standardization and Servitude: the Paradoxes of Friendly Software (by Andreas Kitzmann).
3.1 Introduction.
3.2 Digital Promises.
3.3 Find Where Everything Is.
3.4 The Question of Practice.
3.5 References.
4. Business Modelling as a Foundation for Multimedia Development-Concerning Strategic, Process and Systems Levels in Organizations (by Anders G. Nilsson).
4.1 Business Modelling-Some Needs in Practice.
4.2 Business Modelling-Thre e Levels of Development Work.
4.3 Business Modelling and Multimedia.
4.4 Business Modelling-Systematic Work in Phases.
4.5 Business Modelling of Values, Operations and Objects.
4.6 Business Modelling for Multimedia-Main Messages.
4.7 References.
5. How Should Interactive Media Be Discussed For Successful Requirements Engineering? (by Lennart Molin and John S oren Pettersson).
5.1 Specifying Requirements.
5.2 Requirements Work In Multimedia Systems Development.
5.3 Ozlab-A Simple Tool for Prototyping Interactivity.
5.4 Challenges for Multimedia Requirements Work.
5.5 Writing Requirements vs Visualizing Requirements.
5.6 Requirements Specification By Content Professionals.
5.7 Concluding Remarks.
5.8 References.
6. Evaluating Interactive Multimedia in an Inexpensive and Timesaving Way-Illustrated by Business Case Studies (by Louise Ulfhake).
6.1 Background.
6.2 The Multimedia Case Studies.
6.3 Evaluation Methods.
6.4 What to Evaluate.
6.5 Evaluation of the Structure.
6.6 Evaluation of the Interaction.
6.7 Evaluation of the Usability.
6.8 Evaluation of the Productivity.
6.9 Conclusion.
6.10 References.
7. Conceptual Modelling for Creating Multimedia Databases (by Lars Erik Axelsson).
7.1 Introduction.
7.2 The ISO Report.
7.3 Conceptual Modelling in a Multimedia Environment.
7.4 Conclusions.
7.5 References.
8. Adding Security to QoS Architectures (by Stefan Lindskog and Erland Jonsson).
8.1 Introduction.
8.2 An Overview of QoS.
8.3 Introducing Security in QoS Architectures.
8.4 Further Readings.
8.5 Concluding Remarks.
8.6 Acknowledgments.
8.7 References.
9. Partially Reliable Multimedia Transport (by Katarina Asplund and Anna Brunstrom).
9.1 Introduction.
9.2 Transmission Control Protocol-TCP.
9.3 Design of PRTP.
9.4 Performance Evaluation.
9.5 Further Reading.
9.6 Concluding Remarks.
9.7 References.
10. Bit Error Tolerant Multimedia Transport (by Stefan Alfredsson and Anna Brunstrom).
10.1 Introduction.
10.3 Performance Evaluation.
10.4 Experiment Results.
10.5 Further Readings.
10.6 Concluding Remarks.
10.7 References.
11. Transcoding of Image Data (by Johan Garcia and Anna Brunstrom).
11.1 Introduction.
11.2 JPEG Coding.
11.3 JPEG Compression Transcoding.
11.4 Robust JPEG Transcoding.
11.5 Further Reading.
11.6 Concluding Remarks.
11.7 References.
About the Authors.
The uses of multimedia are rapidly increasing. Its power to presentinformation in ways not previously possible and its integration ofresources, allow for the creation of rich learning environments.Perspectives on Multimedia: Communication, Media and InformationTechnology provides a critical examination of the latest multimediadevelopments and approaches, such as Interface Technology and QoSarchitectures.
Topics covered include:

The key concepts intrinsic to digital forms of multimedia:integration, interactivity, hypermedia, immersion, narrativity andhybridity.
The development of Information Technology (IT) usage in societyand in the business community.
How modern IT enables private companies and publicorganisations to support business operations, create new businessopportunities, and to promote more proactive servicemanagement.
Multimedia from a computer science perspective and how computerscience provides the technical foundation for the computer softwareand hardware that drives the information age. Gives a broad range of perspectives on key issues for interactivemultimedia in organisations and industry today. This book will beof interest to practitioners involved in multimedia development inan organisation, management consultants giving professional adviceon digital solutions and information technology matters to theircustomer organisations and academics focusing on business andtechnical aspects of multimedia frameworks.

Mehr zum Thema

    Technology & Industrial Arts; TECHNOLOGY & ENGINEERING / Telecommunications; COMPUTERS / Interactive & Multimedia


Autor: Robert Burnett
ISBN-13: 9780470868638
ISBN: 0470868635
Einband: Buch
Seiten: 250
Gewicht: 494 g
Format: 235x151x20 mm
Sprache: Englisch
Editiert von: Robert Burnett, Anna Brunstrom, Anders G. Nilsson
ANNA BRUNSTROM received MSc and PhD degrees in computer science from College of William and Mary, Virginia, USA in 1993 and 1996, respectively. In 1996 she joined the Department of Computer Science at Karlstad University where she is now a professor. She is research manager for the distributed systems and communications research group and also served as research manager for the Department of Computer Science from July 1998 until June 2002. She leads several research projects on communication protocols and is active in national and international projects on wireless communications. She has authored and co-authored two book chapters and over 30 scientific papers. She is a member of IEEE and ACM.ROBERT BURNETT is professor of Media and Communication Studies, Karlstad University. Burnett is the author of The Global Jukebox: The International Music Industry (Routledge, 1996), Concentration and Diversity in the International Phonogram Industry (Gothenburg, 1990) and the co-author of, Web Theory (Routledge 2002, with David Marshall).
His main research areas include the global media, the music industry, digital media, and the Internet.
Burnett has been a regular commentator on global media issues with appearances on radio and television programs and commentaries for newspaper and magazine articles. He is one of the founders of the Communication, Media and Information Technology (CMIT) Research Group as well as the HumanIT Research Group. Burnett has been a visiting scholar in Canada, the USA, Scotland, Norway and Zimbabwe.

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Autor: Robert Burnett
ISBN-13:: 9780470868638
ISBN: 0470868635
Erscheinungsjahr: 01.05.2004
Gewicht: 494g
Seiten: 250
Sprache: Englisch
Auflage New
Sonstiges: Buch, 235x151x20 mm